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I needed to make another.​

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I chose the second part of Lewis Carroll's Alice in Wonderland, a lesser known
female-coming-to-power story,

I took the summer of 2026 to create an

illustrated book using 2d illustration

and 3d models.

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Below is my progress and the different assets that brought this project together.

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A1_cover_1.png
chap 1_2.png
Interior1.png
chap 1.5_1.png
chap 2_2.png
chap 4_3.png
chap 3_2.png
chap 10.5_2.png
chap 10_1.2.png

"Queen Alice" in a glassy 3d texture, made in blender. 

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I thought her change needed to be dramatic because after going through Wonderland twice, suffering through every character, Alice becomes powerful.

 

She got a seat at the Queen's table and for the first time, used her new abilities as queen to punish the ones who
treated her badly.

Queen Alice 3.png
chap 9_2.png
chap 9.5_2.png
chap 8_2.png
chap 6_1.png
chap 5_2.png
chap 7.5_plum cake.png
p 19.png
chap 11_2.png
Z9_back cover.png

8.5" x 11"

20 Pages
Photo collage, illustration, 3D art, Risograph

Programs Used:
Indesign, Photoshop, Blender

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photoshop icon.png
blender icon.png

The turns of the game correspond to the events in the book. Each page of this project is a summary or a moment from one chapter in the book, so I changed the page numbers accordingly.

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When Alice goes through the looking glass, I wanted her color palette to change to something more whimsical.

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The original 3d models I made for the strange bugs

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egg.png

The illustrated Humpty Dumpty I wrapped around the 3d model

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queen alice_ill.png

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When Alice becomes Queen Alice, I wanted her to become PART of wonderland, and so her colors are completely unreal.

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Her dress has white rabbits and the suits of cards, homages to her first adventure in wonderland.​

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LookingGlass 1.png
risograph icon.png
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