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I needed to make another.

I chose the second part of Lewis Carroll's Alice in Wonderland, a lesser known
female-coming-to-power story,

I took the summer of 2026 to create an

illustrated book using 2d illustration

and 3d models.

Below is my progress and the different assets that brought this project together.

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A1_cover_1.png
chap 1_2.png
Interior1.png
chap 1.5_1.png
chap 2_2.png
chap 4_3.png
chap 3_2.png
chap 10.5_2.png
chap 10_1.2.png

"Queen Alice" in a glassy 3d texture, made in blender. 

I thought her change needed to be dramatic because after going through Wonderland twice, suffering through every character, Alice becomes powerful.

 

She got a seat at the Queen's table and for the first time, used her new abilities as queen to punish the ones who
treated her badly.

Queen Alice 3.png
chap 9_2.png
chap 9.5_2.png
chap 8_2.png
chap 6_1.png
chap 5_2.png
chap 7.5_plum cake.png
p 19.png
chap 11_2.png
Z9_back cover.png

8.5" x 11"

20 Pages
Photo collage, illustration, 3D art, Risograph

Programs Used:
Indesign, Photoshop, Blender

indesign icon.png
photoshop icon.png
blender icon.png

The turns of the game correspond to the events in the book. Each page of this project is a summary or a moment from one chapter in the book, so I changed the page numbers accordingly.

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When Alice goes through the looking glass, I wanted her color palette to change to something more whimsical.

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The original 3d models I made for the strange bugs

chap 3_1.png
egg.png

The illustrated Humpty Dumpty I wrapped around the 3d model

humpty 2.png
queen alice_ill.png

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When Alice becomes Queen Alice, I wanted her to become PART of wonderland, and so her colors are completely unreal.

Her dress has white rabbits and the suits of cards, homages to her first adventure in wonderland.

LookingGlass 2.png
LookingGlass 1.png
risograph icon.png
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